![]() ![]() The lock-on system also has an annoying habit of fixating on things players may not need to worry about, like environmental hazards or breakable boxes.īecause of these issues, those who try to barrel through World of Demons will likely not have a great time, but those who play in short bursts will avoid getting burnt out by the combat and will likely enjoy themselves much more. Players are able to manually swap between targets, but they will likely find themselves accidentally doing so while trying to move their character around the battlefield. In particular, the camera needs work, as it will often position itself in a way where players can't clearly see what they're fighting, and the lock-on system doesn't help matters. ![]() Collecting the Yokai can be an entertaining endeavor, but using them in combat isn't very exciting.Īt its core, there's still a lot to like about World of Demons' combat system despite its repetitive nature, but there is certainly room for improvement. While the Yokai have different moves, they all boil down to either a single tap on their icon or "button mash" tapping. This Pokemon-style monster collecting is an interesting idea and it's fun to see all of the monster designs, but when actually using them in battle, the Yokai fail to shake things up all that much.Įach samurai character players have is able to keep two Yokai in their deck at all times, while also collecting single-use Yokai throughout the stage. World of Demons has over 100 Yokai to collect, and each one has its own unique look and ability. The solution is to shoot at it with a Yokai spirit that has a ranged attack, but trying to make some of the precise movements required to do this can be frustrating as the game likes to dramatically swing the cursor around.Ĭollecting and using Yokai in the game world and battles is the other key gameplay mechanic in World of Demons. For instance, one puzzle may be figuring out how to access a chest that's sitting on top of a gate. The levels sometimes have simplistic puzzles to complete, but they don't break up the fighting or add to the game in any meaningful way. The lack of variety can make World of Demons feel repetitive before too long, with players having experienced everything that the game has to offer by the end of Chapter 1. Even though World of Demons' combat is fun, it can also get old quick, and so the game is best played in short bursts. Each stage is a linear progression from one fight to the next. The big problem with the game, though, is that it zeroes in on the combat and doesn't do much else. World of Demons looks great when playing on an iPad and the core combat is entertaining enough. World of Demons uses an Okami-like cel-shaded art style, as well as some music and sound effects that sound like they were lifted directly from the 2006 classic. Okami was developed by Capcom's now-defunct Clover Studio, with many of the key talent from that studio going on to form PlatinumGames. While the flashy combat should be immediately familiar to Bayonetta fans, World of Demons also takes clear inspiration from Okami. Similar to other PlatinumGames' titles like Bayonetta, World of Demons rewards players for performing a dodge right before an enemy attack by boosting their special meter and letting them get a free, powerful hit in. Players can get by with "button mashing," but they will have a lot more fun if they learn the different combos and master the dodge mechanic. World of Demons' combat is simple on the surface, yet has a ton of depth to it. For example, if players tap once and then quickly tap and hold, they will use a different attack than if they did two quick taps and a hold. The game successfully translates Platinum's style of action game to a touchscreen, with players able to dish out a variety of attacks dependent on how quickly they tap the touchscreen and how long there is between each tap. World of Demons is a hack-and-slash action game where players battle demons called Oni and spirits called Yokai as four different samurai characters. Apple recently added a slew of new exclusive titles to Apple Arcade, with one of the most notable additions being World of Demons from PlatinumGames. The difference, though, is that there are legitimate Apple Arcade exclusives that players can only access by signing up, which have proven to be fairly high profile mobile games. ![]() Apple has been making a concerted effort to draw gamers to its Apple Arcade subscription service, which is essentially like Xbox Game Pass for iOS devices. ![]()
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